Computing
Technology is changing the lives of everyone globally. Through teaching computing education across our school, we inspire & equip the next generation to participate in the rapidly changing world, where work and leisure activities are increasingly transformed by technology. Computing skills and computational thinking are a major factor in enabling children to become resilient, creative and critical digital citizens, understanding their role and responsibilities in the digital landscape.
Aims by the end of KS2
By the time pupils leave primary school we aim to develop pupils who:
- Are responsible, confident and creative users of technology, who apply computational thinking beyond the Computing curriculum.
- Become digitally literate and are active participants in a digital world.
- Know how to stay safe whilst using technology and on the internet, minimising risk to themselves and others.
- Understand and follow agreed E-Safety rules, and know who to contact if they have concerns, including the use of report buttons.
- Have repeated practical experience writing computer programs in order to solve problems, including logic & algorithms.
- Ask and answer questions through collection, analysing, evaluating and presenting data and information.
- Understand how digital networks work & the services they provide.
- Use search options effectively; understanding the need to evaluate the relevance of content.
How we deliver Computing
Units taught throughout KS1 and KS2:
Code Club, giving children in year 5 and 6 the opportunity to learn to code, is an additional free weekly after school option.
Progression in Computing
Pupil Progress Term 1 Online Safety Digital Literacy
Pupil Progress Term 2 Programming